Tsyganov Alexandr Dmitrievich (Irkutsk State University)
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Due to the increasing complexity of 3D level design, this paper examines methods for procedural generation of internal environments for immersive surrounding, with a focus on creating believable environments in computer games. The result of the research is a developed algorithm that generates a realistic interior for three-dimensional rooms.
Keywords:three-dimensional environment, environment generation, algorithms, immersive surrounding, computer games
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Citation link: Tsyganov A. D. THE METHODS OF PROCEDURAL GENERATION OF INTERNAL 3D ENVIRONMENT FOR IMMERSIVE SURROUNDING // Современная наука: актуальные проблемы теории и практики. Серия: Естественные и Технические Науки. -2024. -№08. -С. 140-143 DOI 10.37882/2223-2966.2024.8.34 |
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