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USING EYE-TRACKING DATA IN HUMAN-MACHINE INTERFACE DESIGN

Boyarsky Gleb Gennadyevich  (Lead Engineer at the Avionics Center, Moscow Aviation Institute, PhD in Engineering )

Cherny Denis Yuryevich  (Master's Student at the Russian University of Transport, Department of Control Systems and Information Technologies)

This paper explores the possibility of using eye-tracking technology in the development of new display systems and their integration into prospective passenger aircraft cockpits. The research environment includes proprietary display simulation software, a custom outside-the-cockpit visualization system, and the X-Plane flight simulator (by Laminar Research). When designing new types of indicators, challenges arise regarding the optimal layout of display patterns on the screen, as well as the validation of the quality and usability of the display system’s logic, color schemes, and animation solutions. To enable independent assessment of these parameters, software was developed to collect information on the operator's gaze position on the indicator screen, the frequency of gaze fixation on critical instrument parameters, and subsequent analysis of this data. The technology was integrated into a prototype cockpit of a supersonic passenger aircraft.

Keywords:Eye Tracking, oculography, aviation ergonomics, flight safety.

 

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Citation link:
Boyarsky G. G., Cherny D. Y. USING EYE-TRACKING DATA IN HUMAN-MACHINE INTERFACE DESIGN // Современная наука: актуальные проблемы теории и практики. Серия: Естественные и Технические Науки. -2024. -№11. -С. 31-38 DOI 10.37882/2223-2966.2024.11.04
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